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Embracing Evil: Choices and Consequences in Fable 2

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Ah, Fable 2. Remember Albion? Rolling hills, dodgy villagers, and the key question: will you be a saint or villain? Choosing the good path or acting wickedly in Fable 2 isn’t just moral. It changes things – like your face, for instance.

Delving into the Depths of Depravity: The Path of Evil in Fable 2

Feeling dark? Fable 2 offers plenty of wicked options. Here’s how to become Albion’s scourge with one questionable decision after another.

Becoming a Bona Fide Baddie: Evil Actions Unveiled

Want to be evil? It isn’t hard in Fable 2, but there are details. Let’s explore how to turn your hero into a true villain.

  • Rent-Seeking Rampage: Want to be a landlord in a fantasy setting? Fable 2 allows this dream, with an evil twist. Charging high rents on properties – from humble shops to grand buildings – brings you gold and sends you down the dark path. Think of it as Albion’s version of exploitative capitalism.
  • Temple of Shadows Shenanigans: Want a quick dose of evil and Corruption? Head to the Temple of Shadows. Sacrifices here earn evil points and Corruption points. It’s a deal in moral decline! Choose wisely what you sacrifice. Villagers? Weapons? Decisions!
  • Spousal Spree: Monogamy? Outdated. Fable 2 lets you have many spouses. Owning homes allows you to collect partners like cards. Guess what? Juggling multiple spouses isn’t approved in Albion! Each extra spouse increases your evil tally.
  • The Neglectful Spouse Route: You have multiple spouses? Now, for extra evil points, ignore them. Neglect is evil, even in a game. Each moment of neglect gives you more evil points. Imagine the sighs from your virtual homes.
  • Alex and the Art of Rejection: Ah, Alex. Remember that hopeful soul? Fable 2 lets you crush their dreams. Giving Alex that rejection note is the evil choice. It’s not just “no thanks”; it’s a blow that sends Alex into despair.
  • The Downward Spiral of Rejection: So, rejecting Alex with that nasty note basically signs their virtual death sentence. Yes, it’s true. Kicking Alex out leads to their end. Enjoy evil points? Check. Guilt? Maybe not for you, you magnificent monster.

The Visage of Villainy: Sporting the Evil Look

Being evil in Fable 2 isn’t just mental; it’s a total transformation! Forget subtlety; you’re in for a demonic makeover. Embrace this darkness, and everyone will see it.

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  • Hair Today, Black Tomorrow: Kiss your sunny highlights goodbye. Evil heroes wear dark hair – black as night, reflecting their void within. It shows your allegiance to darkness.
  • Eyes of the Damned: Blue eyes are for saints. Evil means red eyes. Crimson orbs pierce the soul, hinting at the darkness inside. Villagers will steer clear when they see those eyes.
  • Rotten to the Core (and Teeth): White teeth? Not for you, oh evil one. Embrace decay! Evil brings rotting teeth, serving as a visual reminder of moral rot. Brush with virtue? Nah, those don’t concern evil.
  • Horns of Horror: And for the ultimate evil touch – horns! Yes, proper devilish horns sprouting from your head. Subtlety is for saints. Evil shouts, “Look at me!” with stunning horns. They intimidate villagers in style.

Corruption’s Creep: Beyond Just Plain Evil

Now, let’s discuss Corruption, the subtler cousin of evil in Fable 2. It’s about tainting your very essence and comes with its brand of unpleasantness.

  • The Seeds of Corruption: Many actions for evil points also raise Corruption levels. Charging high rent? Corrupt! Temple sacrifices? Double corruption! Having multiple spouses? Indeed. Corruption lurks behind immoral choices.
  • Yellowing Yikes!: Corruption has a visual clue – yellow skin. You gain no merely evil features; enjoy a jaundiced hue reflecting moral sickness within.
  • Green with Evil Envy (and Corruption): But wait, there’s more! If you’re corrupt and truly evil, your skin glows green. Yes, glowing radioactive skin! “Hi, I’m evil and corrupt,” you’ll say, lighting up the dark!
  • Sex, STDs, and Sin: Fable 2 isn’t shy about sex and its morality links. Non-marital sex and polygamy earn Corruption points. Risky encounters may grant STDs unless you’re wise enough to use protection. Even your spouse might bestow one upon you!

Moral Dilemmas: Navigating the Murky Waters of Choice

Fable 2 throws moral dilemmas at players. They aren’t always good vs. evil choices. Sometimes, they are shades of gray or messy flavors of questionable decisions. The Alex situation shows how simple choices can produce dark consequences.

  • The Alex Conundrum Revisited: We revisit Alex because it exemplifies this dilemma perfectly. Giving that rejection note is more than impolite; it’s the game waving an “EVIL CHOICE AHEAD” flag.
  • Ignoring is Evil Too: Inaction can also be evil. Ignoring anyone in need earns you points. Turning away from suffering adds more evil points! The game nudges you along: “Hey, passiveness feels bad too!”

This is the dark path in Fable 2: questionable choices, visible changes, and potentially STD-ridden relationships. But who says being bad can’t be fun?

Shining Bright: Embracing the Path of Good in Fable 2

Alright, maybe being villainous isn’t your flavor. Perhaps you see yourself as hope in dreary Albion? Fable 2 also rewards virtuous actions for goody-two-shoes with glowing appearances and warm feelings (probably).

Acts of Altruism: Good Deeds in Detail

To be good in Fable 2 isn’t only avoiding evil; it’s about improving Albion. It means choosing righteousness even if it costs.

  • Marrying for (Good) Reasons: Remember Alex? After exploring the evil route, consider the opposite – marry them! Marrying Alex stands as a good choice, showing commitment and compassion without driving someone towards despair.
  • Feeding the Fallen (and Paying the Price): Prisoners suffer in Fable 2. As a benevolent hero, you have options to ease their pain – at a cost.
  • Cost matters. Feeding prisoners will drain your precious experience points. Doing good makes you weaker in terms of XP. But you’ll gain good points. It’s a trade-off: power for virtue. Is it worth it? That’s up to you, noble one.

The Halo and the Highlights: The Goodly Glow-Up

Just like evil has a makeover, goodness does too. Embrace the light, and your hero will look like they stepped out of a shampoo commercial.

  • Eyes of Azure: Red is for villains; blue is for heroes. Goodness grants you bright blue eyes. They reflect innocence and virtue in your soul. Villagers will trust you (or at least more than the red-eyed baddie).
  • The Pearly White Smile of Purity: Forget decay; good heroes have dazzling white teeth. A smile that wins hearts or convinces villagers for a discount. It’s the smile of someone dedicated to dental health.
  • Blonde Ambition (of Goodness): Black hair belongs to brooding baddies; blonde hair belongs to radiant heroes. Goodness blesses you with golden locks that match your blue eyes and pristine smile. You’ll glow with pure goodness.
  • The Halo Effect (Literally): For the ultimate symbol of virtue – a halo! A proper halo floats above your head. Subtlety? Not Fable’s style. But it’s clear you’re good. It’s like wearing a sign that says, “I help kittens!”

The path of good in Fable 2 is paved with altruistic actions and rewarded with a visually appealing makeover. It’s about choosing kindness and looking good doing it.

Tying the Knot (or Several): Marriage and Relationships in Fable 2

Love and marriage in Fable 2 are full of surprises! Marriage is more than just sharing a house; it’s a gameplay feature with benefits and risks.

Marriage Mania: More Than Just a Pretty Ring

Marriage in Fable 2 offers tangible perks. Forget romantic ideals; let’s talk gameplay advantage!

  • Marriage 2.0: Upgraded Benefits: If you liked marriage in the first Fable, you’ll enjoy this upgrade. Expect better Sleeping Bonuses – sleeping next to someone you love enhances rest. And, children! Nothing says “marital bliss” like crying virtual babies.
  • Polygamy Paradise: Spouse Hoarding: Remember multiple spouses from evil actions? Marriage mechanics allow this fun option. Have a spouse for each home you own. Own five homes? Congrats, you’re a virtual polygamist now! Just remember everyone’s name.
  • STD Surprise! The Marital Downside: Marriage isn’t all flowers and bonuses. It opens the door to sexually transmitted diseases. Your spouse can gift you something nasty. Talk about “in sickness and in health!”
  • Sexcapades and STDs: Not Just a Marital Perk: STDs aren’t just for marriage. Fable 2 distributes diseases equally. Non-marital sex, affairs, and polygamous activities come with risks – unless you’re a responsible hero.

Bundle of (Virtual) Joy: Children in Fable 2

Want to continue your lineage? Fable 2 allows you to have kids! But be aware of the Agency lurking nearby.

  • Heterosexual Heroics Required: Sorry, same-sex couples cannot have babies in Fable 2. You must have a heterosexual marriage. It’s a bit old-fashioned, but it was 2008.
  • The Art of Seduction (Virtual Edition): Having a baby requires intimacy with your spouse. You can’t just spawn one. You need to interest your spouse enough for… interactions. That’s achieved through interactions like “Come Back to My Place.” Charming, right?
  • Agency Angst: Child Services, Fable Style: Parenting in Fable 2 comes with anxiety, thanks to the Agency. Once they take your kids, they’re gone. No reclaiming them, no matter how much gold you give. It’s virtual child services with permanence.
  • Single Parent Struggles: Agency Always Wins: Thinking about solo parenting? Think again. Fable 2 is harsh on single parents. If your spouse dies, the Agency will take your children. So keep your spouse alive!

Rubber Romance: The Condom Conundrum

Yes, condoms exist in Fable 2, mixing swords with responsible virtual sex! These rubber wonders serve dual purposes.

  • Pregnancy Prevention and STD Shield: Condoms in Fable 2 help prevent unwanted pregnancies and STDs. Responsible adventuring indeed!

Alex: The Recurring Romantic (and Tragic) Figure

Alex appears often, doesn’t he/she? Alex connects to several moral choices and romantic options, often tied to your decisions. Let’s revisit Alex’s role in Fable 2.

  • Good Choice: Marry Alex (Again!): Marrying Alex is a good choice. It saves them from despair and suicide. It’s a heroic act! Are we clear? Marry Alex!
  • Evil Choice: The Rejection Note of Doom (Still!): Again, rejecting Alex with that note is evil. It’s heartless and leads to distress. Don’t be that guy.
  • Alex’s Tragic Trajectory: Suicide by Rejection: We’ve mentioned this before; it’s important – reject Alex with the note, and they will end their virtual existence.
  • Marrying Alex: Proceed with Caution (and Ghosts): You married Alex; good for you! But if you chat with a ghost… well, let’s say Alex has limits. They die after that interaction.

Marriage and relationships in Fable 2 weave benefits, risks, and moral choices. From polygamy to STDs, Albion’s romance is anything but dull.

Game On: Gameplay Mechanics and Story Twists in Fable 2

Aging, wealth, combat, and the mysterious Dark Seal shape your journey through Albion’s world.

Time Marches On (Sometimes): The Aging Agony

Aging in Fable 2 is complex. Sometimes it’s story-driven; sometimes item-related, or just plain odd.

  • Spire-Induced Seniority: The Spire brings an unexpected effect – forced aging. During storyline events, your hero will age from young adult to less sprightly adult. You can’t reverse it.
  • Dark Seal Debacle: Temporary Time Jump:The Dark Seal messes with your timeline. Keeping it makes you age. But this aging is temporary! Complete the game to return to your youthful self.

Money, Money, Money: The Allure of Wealth

Who doesn’t love virtual wealth? Fable 2 lets you go from rags to riches.

  • Millionaire Maker: The Wealth Reward:Select “Wealth,” and get 1,000,000 gold pieces!
  • That’s enough to buy all the properties in Albion. You will still have some pocket change left. Become a virtual mogul and live large!

Combat Companions: Man’s Best (Virtual) Friend

Albion can be a dangerous place. Luckily, you have a furry friend to help you out – your loyal dog!

  • Dog Days of Combat: Your Canine Comrade: Early on, you get a dog. This is not just a pet; it is a combat ally! Your doggo will stick with you throughout your journey in Fable 2, assisting in fights, fetching items, and being the best virtual companion. Loyalty level: 1000%.

The Dark Seal Dilemma: Power or Points?

The Dark Seal is about more than just aging; it is a moral choice in disguise. What do you do with this artifact? The answer shows your true alignment.

  • Seal Snatching: Keeping the Dark Seal: Keeping the Dark Seal causes temporary aging. It also suggests possessiveness. You care more about power or keeping an object than being altruistic.
  • Seal Sharing (Sort Of): Giving it Away for Evil Points: Giving the Dark Seal to a woman who wants it earns you evil points. Why? You likely condemn someone else to its negative effects. It’s a “pass the buck” approach to evil. But no major consequences. Low-risk evil, if you like that.

Disobeying Deeds: Rebellion with Repercussions

Authority figures in Fable 2 embody authority. But what happens if you rebel and disobey? Experience loss, that’s what!

  • Rebel Without a Cause (or XP): Disobeying leads to a penalty – experience points reduced. The first act of defiance costs roughly 1,600 XP. Subsequent acts of rebellion cost more, hitting 2,400 XP the second time and 4,000 XP the third time. So, rebellion is priced. It ain’t cheap.

Royal Real Estate: Becoming King or Queen of Albion

Ever dreamed of ruling Albion? Fable 2 lets you achieve some royalty through real estate acquisition!

  • Property Tycoon to Monarch: Want to be King or Queen? Buy all the properties in Albion. Every house, shop, and stall. Become the ultimate landlord, and the game gives you the title of “King” or “Queen.” It’s monarchy by monopoly. Capitalism, ho!

Gameplay in Fable 2 mixes moral choices with mechanical quirks and story events. From aging to wealth to canine companions, Albion is a world ready for exploration and… exploitation (if you’re feeling evil).

Albion’s Almanac: A Cast of Characters in Fable 2

Albion is filled with a cast of characters, from heroic siblings to villainous rulers. Let’s meet key players in Fable 2’s drama.

Lucien Fairfax: Albion’s Arch-Antagonist

Every good story needs a villain, and Fable 2’s is Lucien Fairfax. Known as Lord Lucien, he rules Albion and serves as your main antagonist.

  • Lord of Albion, Lord of Evil: Lucien Fairfax is the big bad of Fable 2. He causes trouble and annoys Albion’s inhabitants (and you, the hero). Expect confrontations and villainous schemes.
  • Helena Fairfax: The Fallen First Lady: Helena was Lucien’s wife. She doesn’t play a major role in the present-day story. Her link to Lucien adds depth to his character and backstory. Villains often have tragic backgrounds.

Theresa: The Mysterious Mentor (and Ancient Elder)

Theresa is a recurring figure in the Fable series. In Fable 2, she serves as your guide and mentor.

  • Sisterly Secrets: Hero of Oakvale’s Kin: Theresa is the older sister of the Hero of Oakvale from the first Fable. Sibling connection? Check! Mysterious past? Double-check.
  • Centuries of Wisdom (and Wrinkles?): Theresa is ancient. She is over six hundred years old, making her one of Albion’s oldest beings. She has seen a lot and knows a lot.

Rose: The Departed Darling

Rose is a side character but significant early in Fable 2. She is your elder sister who sets the stage for your heroic journey.

  • Sparrow’s Sister: Sibling Nicknames and Sisterly Bonds: Rose is your hero’s elder sister. She affectionately nicknames you “Sparrow.” Sibling bonds matter in Fable, often tragically tested.

Helena Fairfax (Again): Because Backstories Matter

We already mentioned Helena as Lucien’s wife. Her presence adds to the lore, even if she isn’t active in the game.

  • Lucien’s Late Love: Helena Fairfax is Lucien’s wife. Her fate intertwines with Lucien’s villainy, adding layers to the antagonist’s motivations and backstory. Expect tragedy.

The characters of Albion include heroes, villains, mentors, and tragic figures, each enhancing the rich tapestry of Fable 2’s world.

Odds and Ends: Miscellaneous Musings on Fable 2

Let’s finish our Fable 2 exploration with various topics – appearance changes, food, clothing, booze, and weapons. There’s more to Albion than morality and marriage!

Vanity Fair: Appearance Alterations

We’ve touched on appearance changes tied to good and evil. Let’s summarize visual transformations your hero can undergo.

  • Good to Gorgeous: The Virtuous Visage: Being good gives you blue eyes, a perfect smile, blonde hair, and a halo. The full angelic package! Look good, feel good?
  • Evil to Eerie: The Villainous Veneer: Evil transformations are less about beauty and more about unsettling aesthetics. Black hair, red eyes, rotting teeth, and horns. Not winning beauty contests but definitely intimidating.
  • Corruption Complexion: Yellow and Green Grotesqueries: Corruption adds flavor to your appearance, turning your skin yellow. If you’re both evil and corrupt? Glowing green skin! It’s like a visual morality meter on your face.

Food for Thought (and Fatness Prevention):

Eating in Fable 2 isn’t just for health; it affects your physique too. Wish to avoid becoming a virtual butterball? Choose your snacks wisely!

  • Dietary Discipline: Staying Slim in Albion: Keeping your hero slim is simple. Just maintain a diet of Water, Vegetables, and Fish. Buy them in towns and eat when needed. It’s like virtual weight watchers but with swords and magic.

Fashion Faux Pas (or Pas?): Clothing vs. Armor

Forget heavy armor; Fable 2 emphasizes fashion! Clothing is for looks only, not for protection.

  • Fashion Over Function: Clothes as Canvas: Say goodbye to armor plating. Fable 2 replaces armor with… clothes! Clothes affect only your appearance and attractiveness to NPCs. Style over substance? It is definitely Fable 2’s fashion philosophy.

Booze Blues (and Giggles): Alcoholic Adventures

Albion has plenty of taverns that serve… beer! Alcohol has its expected effect – drunkenness.

  • Beer Belly (Not Included): Alcoholic Beverages in Albion: Beer is the drink of choice in Fable series. Drink too much, and your hero will get drunk. Expect blurry vision and some questionable decisions. Virtual hangover not included (thankfully).

Weapon of Choice: Daichi Domination

When it comes to weapons in Fable 2, one stands out – the Daichi.

  • Daichi’s Deadly Dance: Weapon Supremacy: The Daichi is king among Fable 2 weapons. It is easy to use, has high damage output, and overshadows all other weapons. If you want to slice through Albion effectively, the Daichi is your friend.

And there you have it – a deep dive into Fable 2, covering morality, marriage, aging, and appearance. Albion is quirky, morally ambiguous, and thoroughly engaging. Now go forth, hero (or villain), and make your mark on this wonderfully strange world!

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