Cracking the Cosmic Code: The Optimal Planet Order in KOTOR 2 (Because Let’s Be Honest, Order Matters)
You’re returning to the vast galaxy of
Don’t worry, brave Jedi Exile. Your journey through the stars starts here. We’ll help you find the most rewarding path in this epic RPG. The order you visit planets isn’t just for aesthetics. It can impact your gameplay significantly. Let’s break it down.
First Stop: Nar Shaddaa – The Neon Jungle Gym
If you aim to get your lightsaber early, pay attention: Nar Shaddaa should be your first stop after Peragus and Telos. Nar Shaddaa is like Las Vegas in the
Why go to Nar Shaddaa first? Easy. Loot. You can snag your first lightsaber early, which helps against Sith Lords. Also, two companions await: Mira, a light-side bounty hunter, and Hanharr, the Wookiee with anger issues. Getting these two early boosts your squad. One player noted, “Na Shaddaa is a moon that orbits the Hutt homeworld of Nal Hutta,” making it the best for early crew members. That logic works.
Next Up: Dxun and Onderon – Double Dose of Danger
After navigating Nar Shaddaa’s neon streets, prepare for something wild. The Onderon system has the jungle moon Dxun and the city of Onderon itself. Why this stop? It aligns with your story. One player stated, “I do Dxun/Onderon because I think bounty hunters from Dxun followed from Nar Shaddaa.” It enhances narrative flow.
Onderon presents a political dilemma, while Dxun offers danger, giving you a new challenge after Nar Shaddaa’s urban sprawl. If you want your companions to become Jedi, Onderon matters. Strategy hints at companion choices too. Bring either Bao-Dur or Atton for the Force-sensitive push. Mandalore is tied to the other choice, adding strategic layers.
Dantooine – The Calm Before the Leviathan Storm
Dantooine. The peaceful planet that… well, things went poorly for it in
Be ready to tackle the Evaluation test. This test nudges you towards light or dark side actions (as alignment matters in
Korriban – The Sith Homecoming (of Pain)
We reach Korriban. The ancestral home of the Sith. Sounds like a pleasant getaway, right? Not at all. Korriban is red, dusty, and full of dark side energy. For those wanting to channel their inner Sith Lord, a visit is necessary. This planet is rich with Sith history. Exploring ancient tombs and academies dives deep into dark side lore. As stated in lore, “The earliest Sith lived on the red, dusty planet of Korriban, determined to grow strong despite the inhospitable climate.” Expect challenges in combat and dark side temptations.
Why This Order? The Method to the Madness
You may ask, “Why this specific order? Is there a grand plan?” Not exactly cosmic, but solid gameplay reasons exist. While “mostly, it comes down to preference,” as players mention, there is more to it than mere random selection.
This order – Nar Shaddaa, Dxun/Onderon, Dantooine, Korriban – aligns with the official strategy guide. “For the record, after Peragus and Telos, the guide lists the order as Nar Shaddaa, Dxun/Onderon, Dantooine, and Korriban.” The guide acknowledges, “There is no set order but this is recommended.” It’s not fixed, but it’s a well-tread path.
This sequence aims to:
- Boost Combat Skills Early: Some planets are better for leveling up quickly.
- Maximize Companion Acquisition: Early acquisition of Mira and Hanharr enhances party choices.
- Maintain Narrative Flow: The story progresses naturally in this order.
- Gradual Difficulty Curve: Difficulty increases at a manageable pace.
A Few Final Thoughts (Because We’re Not Quite Done Yet)
Keep in mind,
- Nar Shaddaa is Long: It’s “the longest planet in KotOR 2,” so be prepared.
- Dantooine Before Leviathan is Essential: The pre-Leviathan quests on Dantooine are missable!
Lastly, behind-the-scenes facts:
This is your galactic roadmap for