You can give the Module to Sanjar, Graham, or pursue a third peace route in The Outer Worlds. When you’re given the Canid’s Cradle quest in The Outer Worlds, you’ll eventually have to decide who to give the Module to.
Then, How do MSI and iconoclasts work together?
To briefly sum up how to make peace with MSI and Iconoclasts in Outer Worlds. Complete the Sucker Bait quest for Zora in Fallbrook. Get the module in the Canid’s Cradle quest and take it to Sanjar in Stellar Bay. In dialogue talk about making peace.
in addition What is the max level in the outer worlds?
The new DLC added three new levels, upping up the level cap to 36. The rough estimates to attain those three levels clock in at an average of seven hours of game time. It’s worth noting that without the DLCs, Outer Worlds only has a level cap of 30.
furthermore How do you find the targeting module?
At this point, you need to firstly go and retrieve the Targeting Module from the crashed gunship. This is really simple: just interact with the terminal when you first reach the ship, eject the Captain’s Key, and use it to open the two doors leading to the Targeting Module, which you can then claim for your own.
Can get Sanjar to negotiate?
Once he’s dead, tell her you want her to negotiate with Sanjar. You’ll need 55 persuade or leadership, or very high (9) intelligence in order to convince her. Once both are on board, go to the church. Try to keep everyone calm.
Table of Contents
Who is MSI outer?
Monarch Stellar Industries (MSI) is a corporation based on Monarch. Once a loyal Board-owned corporation, Monarch Stellar Industries split off to become their own private entity under the leadership of Sanjar Nandi.
How do you negotiate MSI and iconoclasts?
Convince MSI and the Iconoclasts to negotiate
- Complete the “Sucker Bait” side quest, kill Graham (he won’t give you an option), and support Zora as the leader of the Iconoclasts.
- Talk to Sanjar in Stellar Bay. …
- Retrieve Zora’s review data from Rizzo’s in Cascadia, and take it to Sanjar.
What is the best gun in The Outer Worlds?
When it comes to the best melee weapons in The Outer Worlds, the Plasma Cutter wins by a long shot.
Are flaws good outer worlds?
In some cases, taking the negative effects caused by the flaw appears to be worthwhile for the reward, but it should be noted that the effects of a flaw are permanent and cannot be removed in The Outer Worlds. Perks are earned every two levels, but as you progress further, levelling up takes longer.
Can you get every perk in outer worlds?
So, how can you earn Perks? Well, players will receive one perk point for every 2 levels and given that the level cap is set to 30, you will only be able to unlock a total of 15 perks through this method.
How do you get to the monarch in outer worlds?
Radio Free Monarch Objectives
- Speak with Nyoka at Stellar Bay. …
- Help Nyoka with Her Hangover [Passion Pills] …
- Speak with the Information Broker at Devil’s Peak Station. …
- Help the Broker Deal with MSI and the Iconoclasts. …
- Return to the Information Broker. …
- Jump Start the Tower. …
- Speak with Phineas.
Where is Sanjar in outer worlds?
Sanjar Nandi is an NPC in The Outer Worlds.
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Sanjar Nandi | |
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Location: |
Stellar Bay – Monarch |
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Oct 28, 2019
Where is Amber Heights in outer worlds?
Amber Heights is a town in the Monarch Wilderness. Players will arrive looking for a Tucker Needham, who has joined the Iconoclasts. Amber Heights is one of the Locations in The Outer Worlds. Amber Heights is a town in the Monarch Wilderness.
How do I make Zora the leader?
There are several steps involved, though:
-
Complete the “Sucker Bait” side quest, kill Graham (he won’t give you an option), and support
Zora
as the
leader
of the Iconoclasts. - Talk to Sanjar in Stellar Bay. …
-
Retrieve
Zora’s
review data from Rizzo’s in Cascadia, and take it to Sanjar.
How do you get the iconoclast armor in outer worlds?
The Iconoclast gear can be obtained from vendors on Monarch. Don’t just focus on shops inside the towns – there are roadside traders outside Amber Heights and Fallbrook who can also stock pieces of the outfit you’re looking for.
How can I get peace in my time outer world?
To acquire Peace In Our Time you must talk to Zora @ Amber Heights in the building to the right of the one Graham chills in. – I completed a side-quest and came back to her hangin’ out on the 1st floor. Go up to her to have a convo, be on her side and end up taking out Graham.
Who is better MSI or iconoclasts?
The rewards here are pretty different. Handing the module to MSI will net you the Saltuna Searer flamethrower (50 damage, or 720 DPS), while the Iconoclasts will give you The Good Word (a 960 DPS heavy machine gun) in exchange.
Should you ally with MSI or the iconoclasts?
Persuading both factions to get along is – as you’d expect – the optimal outcome, but if you really dislike either MSI or the Iconoclasts, now you know what the rewards are. You’ll also get either faction’s help during the final mission, and if you make them negotiate, they’ll both help you out!
How do you depose Graham outer worlds?
Zora will attempt to overthrow Graham and take control of Amber Heights. You can either stand back and let Zora fail in her attempted coup, or you can help her overthrow Graham and lead Amber Heights to a different future. After this, you can hand the Targeting Module off to whoever’s left standing.
How do you get the good word outer world?
The Outer Worlds Candid’s Cradle: How to get The Good Word
You will need to give the module to Graham if you want to attain The Good Word instead of the MSI Saltuna Searer. This results in Stellar Bay still being attacked but with you at the forefront of the charge. You also kill Sanjar instead of Graham and Zora.
Are there silencers in outer worlds?
Silencer is a Unique Weapon using the 1-Handed Melee Skill in the game The Outer Worlds. Silencer is a Unique Weapon using the 1-Handed Melee Skill in the game The Outer Worlds. …
Are melee weapons good in outer worlds?
The Outer Worlds is filled with a variety of melee weapons to use. Here’s a look at 10 of the absolute best. There are few things better in an RPG game than having options. … Luckily, The Outer Worlds not only has a nice assortment of guns but also a sizable armory of melee weapons as well.
Are science weapons good outer worlds?
There are five science weapons in The Outer Worlds and they all need energy ammo to function, their special abilities compromise the damage dealt, but who cares when you’re shrinking robots. Science weapons also make up one of the best The Outer Worlds builds.
Can you remove flaws in outer worlds?
Well, unfortunately I have some bad news, as once a Flaw has been accepted, it is now permanently applied to your character and can not be removed. The only way to remove a Flaw from your character is by completely restarting the game.
Is Paranoid a good flaw outer worlds?
Paranoid! in The Outer Worlds is a Flaw. Flaws are negative attributes that are acquired from certain causes, players are given the chance to accept or reject the flaw which is permanently applied to the player’s stats if the player chooses to accept it.
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Paranoid! | |
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Effect: | -1 Personality Attributes |
Oct 27, 2019
What is the point of flaws in outer worlds?
Flaws in The Outer Worlds are permanent negative effects that the player can acquire throughout the course of the game. These negative effects usually provide a perk point/s in exchange for accepting a flaw, however, players are given the option to accept or reject it.
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