Delving Deep into Fallout Vaults: Unearthing Secrets, Bobbleheads, and More
Fallout spins a tale of destruction mixed with retro-futuristic style. At the core are the Vaults, shelters built to escape nuclear destruction. Vault-Tec, the firm behind them, had darker goals. They ran twisted social experiments. The results linger in the wasteland, ready for exploration. Let’s uncover the mysteries of these sites, their treasures, and the lost souls who dwelled there. Buckle up; it’s time for some irradiated fun.
Unlocking the Secrets of Vault 75: A Deep Dive
Vault 75 lies below Malden Middle School. It defies typical underground shelters. This location embodies Vault-Tec’s questionable ethics. It brims with secrets, riches, and a disturbing past. Let’s explore what sets Vault 75 apart.
Navigating to Vault 75: Location, Location, Location
First, you must locate this hidden maze. Vault 75 isn’t highlighted in Commonwealth guides. To find it, traverse Northeastern Commonwealth. Picture east of Malden Center and south of the Old Gullet Sinkhole. Spot the inconspicuous Malden Middle School amidst the ruins.
Your quest starts in the basement of Malden Middle School. Expect no welcoming committee; Gunners likely occupy the vault. After you’ve dealt with unwanted guests, seek the elevator. It’s not just an elevator to enlightenment but a door to Vault 75. Brace yourself for what lies below.
The Quest for the Science Bobblehead in Vault 75
Bobbleheads offer boosts to skills and stats. Every explorer seeks these treasures, particularly the one in Vault 75. Yes, the Science Bobblehead is here! It grants a permanent increase to your Science skill. This boost aids in crafting chems and energy weapon modifications.
Where is this prized collectible? The bobblehead sits on a desk at the end of a combat testing observation deck. Seems easy? In Fallout, straightforward often hides behind complications. Inside Vault 75 lies a maze of labs and hallways. Follow this guide to find that sought-after bobblehead:
- Lab Access, Right This Way: Upon exiting the elevator, look for the first lab access door on the right. Vault-Tec didn’t focus on signs post-apocalypse.
- Another Right Turn, Up the Stairs We Go: Through the lab door, take another right. Stairs await—add some effort to your journey. Ascend to the westernmost section of this floor.
- The Observation Deck with a View: Seek a room that overlooks a combat area. Vault 75 had its own training alley, albeit with living children as targets.
- Desk, Bobblehead, Victory!: Inside the observation room, spot a desk. Your Science Bobblehead awaits in plastic glory. Snatch your prize!
A lab access card might be necessary to reach this treasure. Don’t fret! Usually, it’s near the Gunner who also has admin access. Two-for-one deals work in your favor!
Loot Bonanza: What Treasures Await in Vault 75?
Bobbleheads shine, but Vault 75 holds more loot for clever scavengers. Besides the Science Bobblehead, a treasure trove awaits. Here’s a glimpse into what you can find:
- Science Bobblehead: Essential again—our star attraction!
- Vault-Tec Lunchbox: A retro find! It may contain items or serve as a collectible.
- Grognak The Barbarian Magazine: For fans of melee combat, it grants a perk boosting unarmed and melee damage. Embrace your inner barbarian!
- Guns and Ammo: Expect decent supplies; Gunners occupy this area.
- Contraptions: Fans of crafting should keep an eye out for useful components around Vault 75.
- Vault 75 Admin Access Card: Necessary for certain vault sections, often located on a Gunner at the observation deck.
Loot can vary but expect rich rewards at Vault 75. Search thoroughly for bountiful spoils.
Settlement Dreams: Can Vault 75 Become Home?
After clearing Gunners and uncovering Vault 75’s secrets, thoughts of settlement may arise. A personal Fortress designed by Vault-Tec sounds appealing! Sadly, such dreams fade in this wasteland. Can Vault 75 become a settlement? No, it cannot. Despite its size and pre-war design, Fallout 4 doesn’t allow it as a settlement site. It’s more like a training area for unfortunate children. Still, loot it completely before moving onward.
Jumpsuit Envy: The Elusive Vault 75 Suit
Vault jumpsuits symbolize Vault-Tec’s promises. The Vault 75 jumpsuit sports blue and yellow colors. This stylish attire would enhance any wasteland outfit. But how can one acquire it? Is there a Vault 75 suit hidden within its confines?
Sadly, no simple way exists to obtain a Vault 75 jumpsuit through gameplay. It requires console commands. Only then will players acquire them for Vault 75, Vault 95, and Vault 101. If you’re not playing on PC or unwilling to explore commands, admire it from afar. The standard Vault 111 blue will be your fate—classic yet less vibrant.
The Dark History of Vault 75: What Happened to the Children?
Now for the grim side: Vault 75’s chilling story stands out. Vault-Tec’s bizarre experiments veer toward cruelty in this case. What became of the kids in Vault 75? Prepare for shock; this is not uplifting.
Vault 75 aimed to shelter children from fallout. However, Vault-Tec’s intentions twisted over time. Children entered with their parents but faced fatal trials. On reaching eighteen years old, they underwent “graduation.” Sounds festive? No! Those deemed inadequate faced execution and incineration—efficient and brutal.
The surviving children with superior traits faced different fates—breeding per Vault-Tec’s goals. Eventually, internal collapse or dwindling approved genetic stock led to their opening and exit into the world. What remained unclear is what became of them. Yet their legacy lingers through the Gunner occupation and their grim saga.
Vault 75 shows the eerie outcomes of Vault-Tec’s experiments. It highlights how Vault-Tec often played the real monster while pretending to be protectors.
Bobblehead Bonanza: Vaults and Their Bouncy Treasures
Vaults and bobbleheads fit like peanut butter and jelly, or radiation and mutations. They are a must-have in the Fallout experience. Let’s examine bobbleheads across different vaults, extending our reach beyond just Vault 75.
Vault 76 and the Lighthouse Lookout
Vault 76 is the start of Fallout 76 and offers a nearby bobblehead. It’s not found inside the vault. But nearby lies the Landview Lighthouse. Climb the lighthouse. As you go up, check the small windows. You might catch a glimpse of a bobblehead enjoying the wasteland view. It requires some effort, but good things come to those who seek.
Vault 101: A Father’s Desk and a Son’s Bobblehead
Vault 101 is well-known from Fallout 3. It holds a sentimental bobblehead. Yes, there is a bobblehead. It rests on James’ desk in the clinic. James, the father and doctor of the Lone Wanderer, liked bobbleheads. Maybe they helped him manage stress in the cramped vault atmosphere. Grab this bobblehead for nostalgia
Vault 114: A Bobblehead in the Depths
Vault 114 lies beneath Park Street Station in Fallout 4. Does it hold a bobblehead? Yes! One bobblehead can be found in Vault 114. This vault was meant for Boston’s elite but now hosts raiders. Investigate thoroughly to find its bobblehead and other hidden secrets.
Vault-Tec Headquarters: Corporate Bobblehead Culture
Vault-Tec could not resist the bobblehead trend. Yes, there is one in Vault-Tec headquarters. Head into the central chamber and locate the office. There, on a desk, lies a bobblehead. It’s a reflection of corporate hobbies. This setting mocks the greed often evident in such corporations.
Temporary Bobbleheads: Fallout 76’s Consumable Collectibles
Fallout 76 presents unique bobblehead mechanics. Are all the bobbleheads temporary? Yes, in Fallout 76, they do not offer permanent boosts. Instead, they grant temporary benefits for one hour, or two with the Curator perk. Collect multiple copies, use them wisely for a strategic advantage, and enjoy their fleeting benefits.
Vault 106 (Fallout 3): A Shelf in the Living Quarters
Vault 106 is infamous for its unusual atmosphere. Psychotropic substances affected residents’ minds. Amid the chaos lies a bobblehead. Is there one in Vault 106? Yes! It’s located in the living quarters on the top floor, eastmost room. After navigating two doors, you’ll see it on a steel shelf. Stay alert amid the fumes while searching.
Magazine Mania: Vaults and Pulp Fiction
Vaults also hide more than just bobbleheads. Magazines offer temporary or permanent perks, adding layers of fun to exploration. Let’s look at some vault-related magazines.
Vault 75’s Pulp Prize: Grognak The Barbarian
Vault 75 hosts the Grognak The Barbarian magazine. This comic boosts melee damage, enabling better close combat. It matches Vault 75’s combat training theme well. Children might have read Grognak for inspiration before their intense sessions.
Magazines in Fallout 76: Temporary Reading Material
Magazines also differ in Fallout 76. Yes, there are magazines there. In Fallout 76, they function like aid items. They offer temporary bonuses for 30 minutes instead of permanent boosts. This encourages tactical use, making them consumables that people should collect and strategically apply.
Vault 81: Double Magazine Delight
Vault 81 enjoys a stable society and boasts two magazines. Yes, there are magazines here! Explore to uncover these treasures, which will enhance your adventures through the wasteland.
Vault 114’s Laundry Day Magazine
Vault 114 hides a magazine among its high-society residents. Yes, Magazine #14 is located within Vault 114. To locate it, go into the living quarters at Park Street Station. Find it under the “Laundry” sign in a blocked corridor. Even the apocalypse didn’t stop people from enjoying some literary fun.
Diamond City’s Gorski Cabin Guide
Diamond City is not a vault, but it has magazine locations nearby. The Gorski Cabin Issue #05 Guide to Diamond City is at Gorski Cabin, southeast of Sanctuary. On the desk next to the terminal in the final room, you’ll find the magazine. It offers a useful guide to Diamond City.
Vault 111’s Red Menace Fun
Vault 111 holds a retro-gaming magazine. Yes, the RobCo Fun – Red Menace magazine is within Vault 111. This magazine unlocks the “Red Menace” holotape game, a classic shooter available on Pip-Boys. It offers a fun break from wasteland challenges.
The Best of the Bunch: Astoundingly Awesome Tales
Among many magazines in Fallout 4, one stands out: Astoundingly Awesome Tales. This series provides varied and humorous perks, from increased damage to improved companion skills. Collecting it rewards diligent players.
Total Hack: Tech Savvy Magazine Power
Total Hack offers technology-related perks. What is it? Total Hack allows players to hack Protectrons, lights, or turrets. Turning enemy technology against enemies gives players an edge in the wasteland.
Vault Variety Pack: Exploring More Vault Questions
Vaults appear throughout Fallout’s universe, sparking many questions about their places and mysteries. Let’s clear up some vault-related inquiries.
Vault 76 Revisited: Bobblehead Confirmation
A quick reminder about Vault 76’s bobblehead: Yes, there is one linked to Vault 76. It’s located at Landview Lighthouse, not inside the vault itself. The Landview Lighthouse Bobblehead is east of Vault 76 on a hill. Consider it an essential find for collectors.
a post-vault workout.
Vault 75 Contents: Beyond Bobbleheads
Vault 75 contains valuable loot. It has the Science Bobblehead and Grognak The Barbarian Magazine. Additionally, players can find weapons, ammo, and crafting components. It’s a prime location for scavengers seeking rare items.
Jumpsuit Redux: Vault 75 Suit Specifics
Does a Vault 75 suit exist in-game? No. The Vault 75, Vault 95, and Vault 101 suit versions are only obtainable via console commands. You can’t find them in regular gameplay.
Vault 74’s Demise: White Legs and Wasteland Woes
Vault 74 has a unique history in Fallout. It was created to study a vault with a secondary exit in the Overseer’s office. It survived for centuries due to Vault-Tec’s architecture. However, it fell victim to the White Legs Tribe during their retreat from Zion Canyon.
Vault 23’s Location: St. Louis Spotlight
Vault 23 is part of Fallout lore but not featured in main games. Yes, it exists near Saint Louis University and the Central West End. Its experimental purpose and fate are less clear than other vaults.
Vault 77: The Puppet Man’s Canon Conundrum
Vault 77 is known for its dark humor. It is indeed a canon location with references in Fallout 3. This control vault housed one human and a crate of puppets. The webcomic “One Man, and a Crate of Puppets,” features its absurd isolation.
Vault 75’s Children’s Fate (Revisited)
The fate of child inhabitants in Vault 75 is grim. Those seen as “insufficient” faced execution at eighteen after a twisted ceremony. Their bodies were burned. Survivors eventually escaped, marking a disturbing chapter in Vault-Tec’s history.
Vault 101 Bobbleheads (Reiteration)
Are there Vault 101 bobbleheads? Yes. One bobblehead rests on James’ desk inside the clinic. It is a key collectible for the Lone Wanderer.
Vault 76 Re-entry Restrictions
Once you exit Vault 76 in Fallout 76, you can’t return. Can you enter it again? No, Vault 76 is a one-way trip into Appalachia. Gather everything before you leave!
Vault 114 Bobbleheads (Reiteration)
Are there bobbleheads in Vault 114? Yes, you can find one bobblehead hidden deep within Park Street Station.
Vault-Tec HQ Bobbleheads (Reiteration)
Is there a bobblehead at Vault-Tec headquarters? Yes. You will find it in the central chamber on the office desk. Corporate culture survives even after the apocalypse.
Vault 51 Access Limitations: Nuclear Winter’s Grip
Vault 51 in Fallout 76 has a complicated access history. Can you enter Vault 51? Initially, access was through Nuclear Winter game mode. Now, with updates, check current details for access changes.
Vault 92’s Flooded Fate
Vault 92 faced flooding after an experiment gone wrong. Designed for sonic experimentation, it deteriorated after the project’s failure. With maintenance crews dead, it succumbed to flooding from a nearby lake. A wet end for an innovative vault.
Vault 81 Suit Acquisition: Rylee’s Wardrobe Woes
You can see the distinctive Vault 81 jumpsuit, but acquiring it is tough. Trader Rylee wears one, but you can’t get it without pickpocketing or killing her. Ethical explorers may have to view it from a distance.
Vault 1: The Original Vault-Tec Shelter
Vault 1 holds historical significance as the first produced vault by Vault-Tec. Yes, it exists in Fallout as the prototype for future vaults. Its design shaped all subsequent vault shelters.
Vault 111’s Cryo-Failure: Overseer’s Oversight
Vault 111’s tragic failure is significant to the story. Why did it fail? The overseer rejected requests from security staff to open the vault door. His paranoia led to a lengthy cryo-stasis, impacting events in Fallout 4.
Vault 69’s Gender Imbalance (Hypothetical)
Vault 69 exists more in legends than games. Yes, it was first mentioned in Fallout Bible 0. It holds infamy for its experiment: 1000 women and only one man. Its status as canon remains debated among fans.
Vault 666’s Shelter Mystery (Mobile Game)
Vault 666 appears only in the mobile game Fallout Shelter. Is it part of mainline Fallout lore? No, it’s a single-stage quest exclusive to that mobile game.
Vault 0: Calculator’s Lair (Tactics)
Vault 0 connects to a key antagonist in Fallout Tactics. Yes, it’s known as Calculator’s lair and is reachable from Cheyenne Mountain. This location plays a significant role in the Tactics storyline.
Vault 79’s Lockdown: Great War Sealing
Vault 79 is locked for critical reasons. Why? During the Great War in 2077, soldiers sealed it shut upon receiving orders from the Air Force. It’s standard protocol to shield inhabitants from nuclear fallout.
Vault 111’s Cryo Experiment Unveiled
Vault 111’s purpose extended beyond sheltering inhabitants.