Navigating the Stone Guardians: Your Expert Guide to Conquering the Ruin Sentinels
So, you’ve found yourself in Lost Bastille? You’ll meet three guys who are more ‘brick wall’ than friendly band. The Ruin Sentinels guard more than a door; they guard your patience. But don’t worry! This isn’t an impenetrable fortress. Let’s unlock the secrets to defeating them.
To Fight, or Not to Fight: That is the Sentinel Question
Here’s a little secret: you can bypass the Ruin Sentinels. Yes, really. If you feel bold or stubborn, there’s an alternate route. Remember No Man’s Wharf? That gloomy port town you barely escaped? It’s your backstage pass to Lost Bastille’s back door. It’s a scenic detour. It may take longer and have questionable characters, but it skips the main gatekeepers.
But wait before you run off to the Wharf! Skipping the Sentinels comes at a cost. Think of it as dodging rush hour but missing the best coffee shop. Your missed ‘coffee shops’ are Belfry Luna and locked areas. Belfry Luna is valuable for reasons you can discover. So, while the Pharros’ Lockstone and Antiquated Key tempt, think about the treasures missed. Sometimes facing the guardians is the richer path.
Calling for Backup: When Two Swords (or Spells) Are Better Than One
Facing three Sentinels isn’t fair; it’s an uphill battle. Luckily, Dark Souls 2 has a summon sign. If you feel the odds are stacked, call for help. Before entering the fog gate, look for Pilgrim Bellclaire. She’s in one of the cells, ready to assist with her helpful skills.
For Scholar of the First Sin players, there’s another ally nearby. Felicia the Brave can be summoned before the fog gate hall. With Felicia and Bellclaire, the fight shifts from chaos to manageable challenge. Remember, summoning isn’t shameful; even heroes had sidekicks. They’re your Robin to Batman, but less in tights and more likely to get hit.
Deciphering the Stone Cold Strategy: Taming the Sentinels
Let’s discuss strategy. You’ve chosen to face the Ruin Sentinels. Great decision, brave adventurer! The key here is finesse, patience, and circling. Imagine a medieval dance-off with three armored statues swinging big weapons. First move? Shield up at all times unless you’re attacking. Use it as your force field.
Next, circle to the boss’s left side. Stay away from their arms. This is basic etiquette. Their attack patterns are simple. They’ll swing, lunge, and might swipe. Look for their three-hit combo or lunge followed by a swipe. After their attacks, that’s when to strike. A hit or two is enough before circling again.
Now for the fun part: weaknesses. Every boss has them, and Sentinels have some too. They dislike lightning. Use lightning spells, infused weapons, or pine resin now! Strike damage is effective too. Maces and clubs deal good blunt force. Poison and toxic attacks also work well. Slowly whittle their health down while circling. It may not be glorious, but effective!
Don’t waste time with bleed. They’re made of stone and don’t bleed! It’s like trying to make a rock cry—pointless. Luckily, they aren’t resistant either, which is good for you. Exploit these weaknesses and you’ll chip away at their health fast.
Whispers of Lore: Who are these Stone Guys Anyway?
Ever wonder about these stony sentinels? They aren’t just gnomes gone wild. The Ruin Sentinels are created by Lost Bastille’s jailer. They’re security systems, made of stone yet animated by some souls. Lore suggests they’re empty suits of armor, haunted and frustrating.
When you smash their faces, you’re not destroying anything real. You disrupt trapped souls stuck on guard duty. You might feel bad…until you recall how many times they’ve flattened you. That sympathy fades quickly; they’ve caused enough pain already.
Sentinel Pillar? Wrong Game, Maybe?
Now about this “Sentinel Pillar.” The info mentions ‘wanted level 5’, ‘Salvaged Glass’, and ‘Mercenaries Guild.’ These sound less like Dark Souls 2 and more like another game with open-world exploration—wanted levels? Unless there’s a deep lore connection we’re missing, this section feels misplaced.
In the context of Ruin Sentinels in Lost Bastille, it simply doesn’t fit. We’ll mark it as ‘interesting but irrelevant to your stone-smashing adventure.’ Perhaps in another guide or game, we’ll explore Sentinel Pillars further. For now, let’s focus on these stone guardians.
So there you have it! Your comprehensive yet slightly sarcastic guide to mastering the Ruin Sentinels. Go forth, brave adventurer! Turn those guardians into rubble. Just watch out for being smashed too many times!