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Home Genshin Impact

Is 75 Soft Pity the Key in Genshin Impact’s Gacha System?

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Decoding Genshin Impact’s Pity System: Is 75 Really the Magic Number?

You’re exploring Teyvat, battling hilichurls, and pulling for five-star characters in Genshin Impact. The gacha system can confuse you. Relax, traveler! Let’s discuss the “pity system,” focusing on “75 soft pity.” Is it real, or just talk? Let’s break down Genshin’s pity mechanics so you can maximize your team without losing your Primogems.

Understanding Genshin’s Pity: Your Safety Net in Gacha

What does “pity” mean in Genshin Impact? Think of it as a safety net. It protects you from RNG (Random Number Generator) luck. The game nudges your luck higher the longer you go without a five-star drop. There are two pity types: soft pity and hard pity.

Soft Pity: The Gentle Nudge

Definition: Soft pity means the game is saying, “You’ve been patient; here’s something good.” It doesn’t guarantee a five-star, but significantly improves your chances.

Starting Point: The commonly accepted number is 75. It starts ramping up slightly earlier, around 73 to 77 pulls. Yes, “75 soft pity” is definitely real!

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Effect: Normally, your base chance to pull a five-star is only 0.6%. By 74 pity, the odds slowly rise with each pull. This means getting a five-star before hitting the tough 90-pull mark is far more likely.

Character Event and Standard Banners: Soft pity is crucial on these banners. Most players get five-star characters between 75 and 80 pulls instead of needing all 90.

Rate Increase: HoYoverse has not officially disclosed the exact rate increase. Yet, experienced players estimate a notable jump in five-star pull rates when soft pity starts. Imagine going from a slow trickle to a noticeable stream.

Hard Pity: The Ironclad Guarantee

Definition: Hard pity guarantees a five-star. It’s the game saying you earned it, no questions asked.

Character Banner: For Character Event and Standard Banners, hard pity begins at 90 pulls. If you reach 90 wishes without a five-star, that 90th pull is guaranteed to be five-star.

Weapon Banner: On Weapon Banners, hard pity is at 80 pulls. It’s a bit sooner than with character banners.

Guarantee: Hard pity ensures you’ll get a five-star character (on character banners) within 90 pulls and a five-star weapon (on weapon banners) within 80 pulls.

Pity Carryover: Your Pity Points Travel Through Time

Banners: Genshin’s pity system is persistent. Your pity count carries over between same-type banners. If you pull on a Character Event Banner and miss a five-star, your pity count moves to the next Character Event Banner. This applies to Weapon Banners and Standard Banners too.

Time: Pity remains the same regardless of time. Take any break between pulls; your pity count stays intact. Didn’t get that five-star last year? No worries; your pity is still there when you wish again.

The 50/50 System: Adding a Dash of Drama

Definition: The 50/50 system brings suspense to Character Event Banners. Pulling a five-star brings a 50% chance it is the featured character and 50% for a standard banner character (like Diluc, Jean, Qiqi, Mona, or Keqing).

Losing the 50/50: Losing means you got a five-star, but it wasn’t the featured event character. Cue the dramatic music.

Guarantee after Loss: If you lose the 50/50, the next five-star on that same Character Event Banner is guaranteed to be the featured character. The game assures you, “You’ll get the one you wanted.”

Reset: Losing resets the 50/50 counter for your next five-star. Next time you pull a five-star on an event banner, you’re back to that 50/50 coin flip.

Pulls and Primogems: The Currency of Wishes

Primogems are the key currency for wishes in Genshin Impact. Understanding their economy is essential for strategic wishes.

Primogem Cost: How Much Does Luck Cost?

Per Pull: Each pull costs 160 Primogems. Keep that in mind.

90 Pulls (Hard Pity): To hit hard pity on a character banner (90 pulls), you’ll need 14,400 Primogems (90 pulls x 160 Primogems/pull). Start saving now!

180 Pulls (Guaranteed Featured Character): For a guaranteed featured character on an event banner (if you lose the 50/50 first), expect to need 28,800 Primogems (180 pulls x 160 Primogems/pull). This scenario assumes hitting hard pity twice and losing once.

Primogem Acquisition: Where Does the Shiny Stuff Come From?

Monthly Income: If you do your dailies, complete events, and explore, expect to earn about 2500 Primogems per month as a free-to-play player. This number varies; events can significantly improve it.

Farming Methods: Beyond dailies and events, farm Primogems by completing quests and opening chests. Clear Spiral Abyss floors and earn one-time rewards too. Every bit counts!

Pity Systems in Other Hoyoverse Games: A Quick Peek

If you play Hoyoverse games, you may wonder how their pity systems compare. Let’s briefly review Zenless Zone Zero (ZZZ) and Honkai: Star Rail (HSR).

Zenless Zone Zero (ZZZ)

Pity System: ZZZ also has a familiar pity system.

Soft Pity: In ZZZ, soft pity starts after 75 pulls, raising your chances of pulling an S-rank character (the equivalent of five-stars).

Hard Pity: Hard pity in ZZZ occurs at 90 pulls for standard banners and often at 80 for specific banners (like “W-Engine” banners).

Gacha Mechanics:

Rates: Base rates in ZZZ are 0.6% for S-ranks and 7.2% for A-ranks. Sound familiar?

Currency: ZZZ has a different currency system but shares core gacha principles with Genshin.

Honkai: Star Rail (HSR)

Soft Pity:

Accumulation: Like Genshin, soft pity builds with every pull on a Character Event Warp in HSR.

Range: Soft pity starts around 75 pulls; it increases from a base chance of 0.6% until it reaches 100% by the 90th pull (hard pity).

Weapon Banner Pity: A Different Beast Altogether

Weapon Banners require mention due to their slightly different pity system. They are often seen as less player-friendly.

Hard Pity: For a five-star weapon, hard pity is at 80 pulls—10 pulls less than character banners.

Soft Pity: Soft pity on Weapon Banners starts earlier, generally around 64 to 70 pulls; you’re likely to get a five-star weapon sooner than with characters.

The catch is that Weapon Banners frequently feature two rate-up five-star weapons. Plus, the “Epitomized Path” complicates planning and Primogem budgeting.

You need careful planning for Weapon Banners; they are not for the faint-hearted or light wallets.

In Conclusion (Just Kidding, No Conclusions Here, Just Knowledge!)

So, is “75 soft pity Genshin Impact?” Yes! Understanding this system gives insight into effective wishing mechanisms. It helps manage Primogems better. Knowing this can ease expectations when luck isn’t on your side. Now go forth, informed traveler! May your pulls be blessed! Preferably before hitting that mark, but at least now you understand the system has your back.

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