Double Jump Dreams Dashed? Unraveling Blasphemous’s Aerial Secrets
So, you dive into the grim world of Blasphemous, ready to show off your skills. But wait. Where’s the double jump button? If you think you can gracefully bounce like a platforming prodigy, think again. Blasphemous does not give you a double jump easily.
Don’t worry, brave Penitent One! A traditional double jump is missing, but the game features clever methods to gain height and navigate Cvstodia’s treacherous landscapes. Let’s explore the aerial tricks in Blasphemous.
Ascending to New Heights: Your Lamp-Powered Leap of Faith
Early on, Blasphemous hints at a mechanic called “Ascending”. Missed it? It’s easy to overlook amidst despair and foes. This “Ascending” trick is your closest option to a double jump. It requires mid-air lamp interactions. Yes, lamps. Those dim light sources can elevate you.
Here’s how to execute this lamp-assisted leap:
- Initiate a Jump: Jump normally. Get airborne.
- Target a Lamp (or Lantern): While in mid-air, find a nearby lamp or lantern. These are your launching pads.
- Strike with Precision: For this part, perform a dash attack to connect with the lamp mid-air. Press dodge and attack buttons simultaneously while swinging at the lamp. Timing is essential.
- Hold the Dash/Prayer Button: While contacting the lamp, hold the dash button. This triggers the “Ascending” boost.
Mastering this technique takes practice. Once you do, you’ll zip around with newfound verticality. It may not have the grace of a double jump, but it’s certainly more Blasphemous in execution.
Amping Up Your Ascent: Rosaries and Relics to the Rescue
Think lamps are all you have? Think again! Blasphemous also offers ways to enhance your aerial skills. Look for Rosary Beads and Relics. These boost your “Ascending” abilities.
Some Rosary Beads give you the ability to bounce off a lamp again after your first “Ascending” boost. Imagine the new possibilities! Those strategically placed lamps become platforms for chained maneuvers. It’s almost fun!
Then, there are the “toes” Relics. These often feature unsettling descriptions. They enhance your jumping capabilities, especially when wading through water or mud pits of Cvstodia. What’s a bit of mud when you’re already in sin?
The Humble Hop: A Little Extra Oomph on the Ground
Beyond lamp gymnastics, there’s another way for extra vertical lift. This method is less about soaring and more about a quick hop.
If you hold DOWN and briefly press ATTACK while airborne after hitting an enemy or destructible object, you get a little boost. Think of it as a recoil-powered jump. You can chain this twice before needing solid ground again. It won’t launch you far, but in tight sections, this nudge can be useful. Every inch counts in Cvstodia.
So, while Blasphemous might seem to ground you with no double jump, it encourages a creative approach to movement. Master the “Ascending” mechanic, try Rosaries and Relics, and utilize that subtle downward attack boost. You may find these alternatives fit better into Blasphemous’s grim world than a simple double jump ever could.